Re: [PlayerStage-Gazebo] how to set real time equal to simulation time?

2009-06-02 Thread Nate Koenig
Hello, The latest SVN version of gazebo now lets to control the physics update loop. Use the follow tags: physics:ode updateRate # /updateRate /physics:ode The number you set updateRate to follows these rules: 0 : Gazebo will attempt to run the simulation in real time 0 : Gazebo will run

[PlayerStage-Gazebo] how to set real time equal to simulation time?

2009-05-21 Thread ximengzhu
Dear all, my question is the one of the title of the thread. For my purpose I need to use the real time equal to the simulation time. This means I need to set at one the multiplier of the real time. Anyone knows how to? Thanks in advance, Ximengzhu -- View this message in context: