I have been trying unsuccessfully for some time to figure out how to
read the analog axes and digital buttons on one or more USB joysticks
connected to a computer with an open source programming language like C
compiled by gcc. I have no idea what library needs to be added, if any. I
also
I believe there is a plug-dec list for these things. That said google
joystick.h
On Feb 23, 2011 4:43 PM, Mike Bushroe mbush...@gmail.com wrote:
I have been trying unsuccessfully for some time to figure out how to
read the analog axes and digital buttons on one or more USB joysticks
Sounds like what you need to do is very similar to writing a custom driver for
your joystick in an embedded environment.
You'll probably need to do something similar to the following:
1) A library for usb interface in your environment
a) libusb provides a low-level interface to USB data for
From: Mike Bushroe mbush...@gmail.com
I have been trying unsuccessfully for some time to figure out how to
read the analog axes and digital buttons on one or more USB joysticks
connected to a computer with an open source programming language like C
compiled by gcc.
Please have a look at