Re: [poppler] Patch proposal: Implementation for real gouraud shaded triangles

2010-08-18 Thread Albert Astals Cid
A Dijous, 15 de juliol de 2010, Christian Feuersaenger va escriure: > Dear poppler developers, > > hereby I propose a new patch for a high quality, fast gouraud shader for > triangle shadings. > > The patch provides > - scalable triangle shadings (in contrast to the old approach), > - correct sha

Re: [poppler] Patches for SplashBitmap/PNGWriter

2010-08-18 Thread Albert Astals Cid
A Dimarts, 20 de juliol de 2010, Stefan Thomas va escriure: > Merged patches into one and fixed last two compiler warnings. > > @Albert: Assuming you agree with me on the duplicate code issue, this > should be ready to be committed. There are memory leaks in + if (!writer->close()) { +