[Update/Bugfix] geo/routino 3.3.3p1

2021-06-10 Thread Eugene Moz.
/qmapshack, that's how I got this error. PBF Parser: Error at byte 161: Blob is compressed but no gzip support \ is available. Easy way to reproduse, is adding routino database in .pbf format in \ geo/qmapshack. Here's a patch that adds thy flags and bumps the revision. -- Eugene Moz. Index

Re: [NEW][WIP] games/openxray game engine port for S.T.A.L.K.E.R.

2021-03-03 Thread Eugene Moz.
Updated tarball. It builds fine now, more testing required though. -- Eugene Moz. openxray.tar.gz Description: Binary data

Re: [NEW][WIP] games/openxray game engine port for S.T.A.L.K.E.R.

2021-03-01 Thread Eugene Moz.
We'll see about that when we know it works, they are a bit dirty for that atm =) P.S. Sorry for double message David, forgot cc, again. -- Eugene Moz.

Re: [NEW][WIP] games/openxray game engine port for S.T.A.L.K.E.R.

2021-02-27 Thread Eugene Moz.
Here's updated ports, for anyone that follows, openxray now *almost* builds. games/openxray devel/lockfile graphics/freeimageplus Also fixed error in freeimageplus, be wary both freeimage and freeimageplus are required to build openxray. Thanks to Stuart for his efforts =) -- Eugene Moz

Re: [NEW][WIP] games/openxray game engine port for S.T.A.L.K.E.R.

2021-02-27 Thread Eugene Moz.
Forgot to include additional ports required as dependencies. devel/lockfile and graphics/freeimageplus -- Eugene Moz. freeimageplus.tar.gz Description: Binary data lockfile.tar.gz Description: Binary data

[NEW][WIP] games/openxray game engine port for S.T.A.L.K.E.R.

2021-02-27 Thread Eugene Moz.
rted by ^1. If anyone is willing to help get this working, please do so =) I'll include my last build.log, for examination purposes: https://clbin.com/WjJoU -- Eugene Moz. openxray.tar.gz Description: Binary data

Re: [New] libva-intel-media-driver port

2021-02-15 Thread Eugene Moz.
Hopefuly, I'll have some spare time soon. I'll see how best to integrate it. 6.9 is closing on us =) -- Eugene Moz.

Re: [New] libva-intel-media-driver port

2021-02-09 Thread Eugene Moz.
ile.template for the expected style > for CONFIGURE_ARGS / LIB_DEPENDS (one per line) and WANTLIB > (not one per line), don't use "c++" in WANTLIB that is covered > by COMPILER_LIBCXX, there is no such thing as COMPILER_LIBC > I have revamped both igdgmm and libva-intel-me

Re: [New] libva-intel-media-driver port

2021-02-09 Thread Eugene Moz.
ports, now that I know that it builds, time to make it right. I could be a mantainer, if nobody else wants the pleasure. P.S. sorry for double, forgot to set cc -- Eugene Moz. signature.asc Description: PGP signature

Re: [New] libva-intel-media-driver port

2021-02-08 Thread Eugene Moz.
On 21/02/08 11:27PM, Eugene Moz. wrote: > On 21/02/07 07:42PM, Eugene Moz. wrote: > > Hello. > > Here's the libva-intel-media-driver that I ported, it requires igdgmm > > library which I also ported. > > This work is based on this: > > https://github.com/intel/me

Re: [New] libva-intel-media-driver port

2021-02-08 Thread Eugene Moz.
On 21/02/07 07:42PM, Eugene Moz. wrote: > Hello. > Here's the libva-intel-media-driver that I ported, it requires igdgmm > library which I also ported. > This work is based on this: > https://github.com/intel/media-driver/pull/819 > I include thy ports: > multimedia/libva-2.10

[New] libva-intel-media-driver port

2021-02-07 Thread Eugene Moz.
-x-egl \ --enable-vaapi-x11 \ I also tested ffmpeg with --enable-vaapi and LIBavutil_EXTRALIBS=-lm -pthread -L/usr/local/lib -lva-glx -lva-drm -lva-x11 -lva I'll include a head of a log. -- Eugene Moz. ffmpeg started on 2021-02-07 at 19:18:16 Report written to "ffmpeg-20210207-191816.log&quo