On 2/12/21 6:12 PM, Kurt Mosiejczuk wrote:
On Fri, Feb 12, 2021 at 04:54:35PM +0100, Peter Hessler wrote:
On 2021 Feb 12 (Fri) at 15:06:00 +0100 (+0100), Muhammad Kaisar Arkhan wrote:
:The reason why it crashed on Java 8 and runs on Java 11 is because of LWJGL
:being compiled on Java 11 which
On Fri, Feb 12, 2021 at 04:54:35PM +0100, Peter Hessler wrote:
> On 2021 Feb 12 (Fri) at 15:06:00 +0100 (+0100), Muhammad Kaisar Arkhan wrote:
> :The reason why it crashed on Java 8 and runs on Java 11 is because of LWJGL
> :being compiled on Java 11 which generates a JNI (Java Native Interface)
>
On 2021 Feb 12 (Fri) at 15:06:00 +0100 (+0100), Muhammad Kaisar Arkhan wrote:
:On 2/12/21 10:32 AM, Peter Hessler wrote:
:> On 2021 Feb 11 (Thu) at 22:47:10 +0100 (+0100), Muhammad Kaisar Arkhan wrote:
:> :On 2/11/21 9:43 PM, Muhammad Kaisar Arkhan wrote:
:> :> Hello ports@,
:> :>
:> :> Thanks to g
On 2/12/21 10:32 AM, Peter Hessler wrote:
On 2021 Feb 11 (Thu) at 22:47:10 +0100 (+0100), Muhammad Kaisar Arkhan wrote:
:On 2/11/21 9:43 PM, Muhammad Kaisar Arkhan wrote:
:> Hello ports@,
:>
:> Thanks to games/lwjgl3 which was recently imported to the ports tree. It
:> is now possible to play Min
On 2021 Feb 11 (Thu) at 22:47:10 +0100 (+0100), Muhammad Kaisar Arkhan wrote:
:On 2/11/21 9:43 PM, Muhammad Kaisar Arkhan wrote:
:> Hello ports@,
:>
:> Thanks to games/lwjgl3 which was recently imported to the ports tree. It
:> is now possible to play Minecraft 1.13 and above.
:>
:> This patch ad
On 2/11/21 9:43 PM, Muhammad Kaisar Arkhan wrote:
Hello ports@,
Thanks to games/lwjgl3 which was recently imported to the ports tree. It
is now possible to play Minecraft 1.13 and above.
This patch adds support for launching Minecraft 1.13 and above by
generating and applying a OneSix librar
Hello ports@,
Thanks to games/lwjgl3 which was recently imported to the ports tree. It
is now possible to play Minecraft 1.13 and above.
This patch adds support for launching Minecraft 1.13 and above by
generating and applying a OneSix library patch to make MultiMC use the
system-wide LWJGL