I can't believe it, I've fixed FPS limiter! I only had to remove code :P
Now this game will never sleep and that's ok.
warsow.tar.gz
Description: Binary data
On Mon, Jun 03, 2019 at 10:25:06AM +0300, Leonid Bobrov wrote:
> On Mon, Jun 03, 2019 at 08:38:02AM +0200, alf wrote:
> > Hello,
> > On Sun, Jun 02, 2019 at 10:58:39AM +0300, Leonid Bobrov wrote:
> > > So, I've made some progress in my fork. snd_openal module is removed,
> > > snd_qf should do a g
On Mon, Jun 03, 2019 at 08:38:02AM +0200, alf wrote:
> Hello,
> On Sun, Jun 02, 2019 at 10:58:39AM +0300, Leonid Bobrov wrote:
> > So, I've made some progress in my fork. snd_openal module is removed,
> > snd_qf should do a great job. I've also got rid of all GNU extentions
> > and deprecated regi
So, I've made some progress in my fork. snd_openal module is removed,
snd_qf should do a great job. I've also got rid of all GNU extentions
and deprecated registers in C++17. So far this game compiles with one
warning, but compiler prints a mess, so I've silenced it with
-Wno-user-defined-warnings
On Fri, May 17, 2019 at 06:04:50AM +0300, Leonid Bobrov wrote:
> On Thu, May 16, 2019 at 06:41:06PM -0400, Brian Callahan wrote:
> > *Please* tell me you're going to send these patches upstream. There's a lot
> > here and as you say, you're trying to get this into more than just OpenBSD
> > ports,
On Thu, May 16, 2019 at 06:41:06PM -0400, Brian Callahan wrote:
> *Please* tell me you're going to send these patches upstream. There's a lot
> here and as you say, you're trying to get this into more than just OpenBSD
> ports, and your patches do far more than OpenBSD support.
>
Yes, I sent these
On 5/14/19 7:03 AM, Leonid Bobrov wrote:
Hi!
I see my dream has become true: Warsow is finally available for OpenBSD!
I wouldn't be able to do this alone, so thanks to whesun, Lyberta,
Bryan Steele, Jan Beich, Victor Luchits, dnk777, Rene Ladan, Alexey
Dokuchaev and Juan RP.
I also have to
Hi!
I see my dream has become true: Warsow is finally available for OpenBSD!
I wouldn't be able to do this alone, so thanks to whesun, Lyberta,
Bryan Steele, Jan Beich, Victor Luchits, dnk777, Rene Ladan, Alexey
Dokuchaev and Juan RP.
I also have to note that Warsow is abandonware, still it got
On Wed, Feb 04, 2009 at 02:26:34PM +0900, Colin Didier wrote:
> Here is a port of the FPS game Warsow. It is working on amd64 (with the
> intel driver 2.6.1) and should work on i386 too.
>
> Description:
> Warsow is a free standalone first person shooter game for Windows
> and Linux. It is based o
On Wed, Feb 04, 2009 at 07:43:09PM +0900, Colin Didier wrote:
> Oops, I forgot to add the dependency to openal.
>
> And I also forgot to mention that the sound doesn't really work (using
> qf or openal).
http://0pointer.de/blog/projects/pulse-glitch-free.html
while it offers a good discussion of
Oops, I forgot to add the dependency to openal.
And I also forgot to mention that the sound doesn't really work (using
qf or openal).
* Colin Didier [2009-02-04 14:26:34 +0900]:
> Here is a port of the FPS game Warsow. It is working on amd64 (with the
> intel driver 2.6.1) and should work on i38
On Wed, Feb 04, 2009 at 02:26:34PM +0900, Colin Didier wrote:
> Here is a port of the FPS game Warsow. It is working on amd64 (with the
> intel driver 2.6.1) and should work on i386 too.
>
> Description:
> Warsow is a free standalone first person shooter game for Windows
> and Linux. It is based o
Here is a port of the FPS game Warsow. It is working on amd64 (with the
intel driver 2.6.1) and should work on i386 too.
Description:
Warsow is a free standalone first person shooter game for Windows
and Linux. It is based on the Qfusion 3D engine (a modification of
the Quake 2 GPL engine), and ai
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