On 16:49 Mon 20 Aug , Andreas Bihlmaier wrote:
> please resubmit after unlock (post 4.2 release).
Bump instead of resubmit (to save traffic).
http://marc.info/?l=openbsd-ports&m=118764050502142&w=2
Please test and/or comment.
Regards,
Julian
On 16:49 Mon 20 Aug , Andreas Bihlmaier wrote:
> Ports lock is active.
>
> http://marc.info/?l=openbsd-ports&m=118609297808504&w=2
>
> This will be ignored, but since it should NOT get lost, please resubmit
> after unlock (post 4.2 release).
>
> Regards,
> ahb
Hi ahb, somehow I didn't notic
On Mon, Aug 20, 2007 at 09:03:22AM -0400, Julian Leyh wrote:
> Hi there,
>
> I ported guichan (http://guichan.sourceforge.net) - a portable C++ GUI
> library designed for games using Allegro, HGE, OpenGL, OpenLayer and/or
> SDL.
>
> I configured it to use OpenGL and SDL, but maybe I should put th
Hi there,
I ported guichan (http://guichan.sourceforge.net) - a portable C++ GUI
library designed for games using Allegro, HGE, OpenGL, OpenLayer and/or
SDL.
I configured it to use OpenGL and SDL, but maybe I should put that into
Flavors or Subpackages?
Tested on i386, examples compile after som