On Fri, May 04, 2012 at 12:42:18PM +0100, Stuart Henderson wrote:
> not using audacious here, but I'd like to request that the update
> should be a separate commit, please.
Sure. I'll wait for ratchov to get his change in and then rebase
my update on top of it.
On 2012/05/04 12:12, Stefan Sperling wrote:
> On Fri, May 04, 2012 at 11:38:02AM +0200, David Coppa wrote:
> > On Fri, May 4, 2012 at 11:33 AM, Stefan Sperling wrote:
> > > On Fri, May 04, 2012 at 10:07:48AM +0200, Alexandre Ratchov wrote:
> > >> This is to update the plug-in to the newer 3.x plug
On Fri, May 04, 2012 at 11:38:02AM +0200, David Coppa wrote:
> On Fri, May 4, 2012 at 11:33 AM, Stefan Sperling wrote:
> > On Fri, May 04, 2012 at 10:07:48AM +0200, Alexandre Ratchov wrote:
> >> This is to update the plug-in to the newer 3.x plug-in semantics.
> >> This fixes the "unpausing" bug w
On Fri, May 4, 2012 at 11:33 AM, Stefan Sperling wrote:
> On Fri, May 04, 2012 at 10:07:48AM +0200, Alexandre Ratchov wrote:
>> This is to update the plug-in to the newer 3.x plug-in semantics.
>> This fixes the "unpausing" bug which afaiu was an effect of using
>> the version 2.x plug-in with aud
On Fri, May 04, 2012 at 10:07:48AM +0200, Alexandre Ratchov wrote:
> This is to update the plug-in to the newer 3.x plug-in semantics.
> This fixes the "unpausing" bug which afaiu was an effect of using
> the version 2.x plug-in with audacious version 3.x. This fixes
> other similar bugs as well (e
On Thu, Apr 05, 2012 at 08:29:18PM +0200, Stefan Sperling wrote:
> On Thu, Apr 05, 2012 at 09:53:40PM +0400, Alexander Polakov wrote:
> > After updating audacious to 3.2 I have encountered
> > a problem: I hit pause button and it stops playing,
> > but some time passes and it starts playing without
On Thu, Apr 05, 2012 at 09:53:40PM +0400, Alexander Polakov wrote:
> After updating audacious to 3.2 I have encountered
> a problem: I hit pause button and it stops playing,
> but some time passes and it starts playing without
> me doing a thing.
>
> Looks like the time before it starts is roughly