Hi,
On Fri, Apr 01, 2011 at 03:39:16AM +0300, Antti Harri wrote:
After this, you should be able to get a backtrace with gdb.
(gdb) bt
#0 0x0002079e33fa in kill () from /usr/lib/libc.so.58.0
#1 0x000207a3e4a1 in abort () at /usr/src/lib/libc/stdlib/abort.c:68
#2
On Fri, Apr 01, 2011 at 01:25:17AM +0300, Antti Harri wrote:
I compiled this from ports on amd64 and every time when I exit the game I get:
% blobwars
blobwars in free(): error: chunk is already free 0x2101d7b80
zsh: abort (core dumped) blobwars
Could you please rebuild it with debugging
On Friday 01 April 2011 02:12:31 Matthias Kilian wrote:
On Fri, Apr 01, 2011 at 01:25:17AM +0300, Antti Harri wrote:
I compiled this from ports on amd64 and every time when I exit the game I
get:
% blobwars
blobwars in free(): error: chunk is already free 0x2101d7b80
zsh: abort (core
Tainted files have been replaced by redistributable ones. I think
this game could be resurrected (although I don't like the background
music of the training trail and wonder wether it could be replaced
by the most unwonted song or even some `guenther and the sunshine
girls' shit).
Any objections?
On Wed, Mar 30, 2011 at 11:25:35PM +0200, Matthias Kilian wrote:
Tainted files have been replaced by redistributable ones. I think
this game could be resurrected (although I don't like the background
music of the training trail and wonder wether it could be replaced
by the most unwonted song