I figured as much Bill, at least its not assembler code on a board! :D
I'm happy anyway... I have a working SDL2 wrapper that is providing some
good stuff, I am currently wrapping the functions from the SDL2_fgx library
as it has anti-aliased rendering functions which is initially why I went
for y
I don't think cdcb can help you to implement event loop or similar
functions. cdcb is very restricted. the callback must happen within the
context of the call that passed the callback address. Theoretically
external codes can invoke the callback, but since J is single threaded and
has no event loop
I found the Lab on cdcallback and followed it, I did the qsort version and
it all works as described but applying it to my SDL application I got this
as soon as the timer kicks in, I tried different timer values to ensure it
was related:
timerid:1
|stack error: sdl_renderpresent
| sdl_render