I am trying to upgrade to v2, but all of the methods of the Serialize class
are gone except for FlushPool() and a delegate called TypeResolver. Where
did all the other methods go?
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That would depend entirely on what exact DLL you are using. Those methods
exist on all Full builds. I'm guessing you have referenced one of the
CoreOnly builds. The CoreOnly builds are intended for use with the
precompiler (
In all honestly I can't answer that off the top of my head, and I'm not at
a PC. I can investigate and get back to you.
Marc
On 19 Sep 2013 17:54, David Deutsch da...@reverenddave.com wrote:
I have the following member of a class:
public SerializableDictionaryint,
What is the property? A sub-object? A List? If the serializer doesn't think
it needs to call the setter: it won't. For example, the typical list
handling code could be paraphrased (not the actual implementation) as:
var list = obj.SomeList;
bool setValue = false;
if(list == null) {
I have the following member of a class:
public SerializableDictionaryint, SerializableDictionaryint,
int _test = new SerializableDictionaryint, SerializableDictionaryint,
int();
[ProtoMember(112, OverwriteList = true)]
public SerializableDictionaryint,
Yes, OverwriteList should fix this. IgnoreListHandling does something very
different that doesn't apply here (see the intellisense comments for full
usage
Marc
On 19 Sep 2013 17:21, David Deutsch da...@reverenddave.com wrote:
So I *think* what is happening is that protobuf does a get of the