Hello everyone,
I'm trying to use the protobuf librairy but I have some struggle compiling
it in my existing project.
The example program works fine but not my project. I think there is some
conflicts with OpenGL defined types.
Here is my error when compiling with c++ :
c++ -MMD -MP -I ./header
I have a simple class with reference to parent object. All objects are in
one list (even parent objects). Is it possible to keep references
references after deserialization?
In my code I have something like this:
[ProtoContract]
public class ProtoItem
{
[ProtoMember(1)]
The protobuf specification doesn't have the notion of object identity.
protobuf-net *does* (as an optionally enabled feature), but it doesn't
currently work for list items directly, although I suspect it probably
should. Since it would break the format, though, it would need explicit
enabling if I
Comment #7 on issue 493 by jeag...@gmail.com: protobuf-java (2.5.0)
GeneratedMessage#getUnknownFields() not implemented
http://code.google.com/p/protobuf/issues/detail?id=493
Can a project member please comment on the patch posted in comment #6. It
is a must have to understand what the