Thanks, that worked!
Terri
On Mon, May 24, 2010 at 4:46 PM, Kenton Varda wrote:
> My guess is that you're using a single CodedInputStream to read all your
> input, repeatedly calling message.ParseFromCodedStream(). Instead, create a
> new CodedInputStream for each message. If
number of bytes of all my smaller messages is
greater than maxint and the C++ fails to read when it hits the limit.
I like the protobuf approach to passing data, I just need to remove
that limit.
What can I do?
Thanks,
Terri
On May 17, 7:00 pm, Jason Hsueh wrote:
> There is a default byte size