[pulseaudio-discuss] Realtek ALC898 Headphones Issue

2017-03-11 Thread Frederick Zhang
Hi PulseAudio developers and users, I'm using a laptop which features a Realtek ALC898 audio card and the headphone socket doesn't function very well with PulseAudio. My laptop has got a GPU switch which can disable either the Intel GPU or the Nvidia one at hardware level. So with the

Re: [pulseaudio-discuss] [PATCH 2/2, v2] backend-native: send DBus signal on headset button press

2017-03-11 Thread Georg Chini
I tried searching the net, and it looks like ButtonPress is not a documented signal. Did you invent the signal yourself? If it's your invention, I don't think the org.bluez.Headset interface should be used. The org.bluez namespace should be controlled by the BlueZ project. I would expect the

[pulseaudio-discuss] [PATCH v2] bluez5-util: Disconnect AG devices when ofono is started and headset=auto

2017-03-11 Thread Georg Chini
With headset=auto it is possible that AG devices are connected and handled via the native backend when ofono is started. Because the HS role will then be disabled in the native backend, AG devices must be disconnected and any future connections will be handled by ofono. ---

[pulseaudio-discuss] [PATCH] bluez5-util: Disconnect AG devices when ofono is started and headset=auto

2017-03-11 Thread Georg Chini
With headset=auto it is possible that AG devices are connected and handled via the native backend when ofono is started. Because the HS role will then be disabled in the native backend, AG devices must be disconnected and any future connections will be handled by ofono. ---

Re: [pulseaudio-discuss] [PATCH 2/2, v2] backend-native: send DBus signal on headset button press

2017-03-11 Thread Tanu Kaskinen
On Fri, 2017-03-10 at 21:22 +0100, Georg Chini wrote: > Currently pressing the headset button is ignored. This patch sends a DBUS > signal that can be caught by applications to trigger events like picking > up or ending a phone call. > --- > > No changes in v2 > >

Re: [pulseaudio-discuss] [PATCH 1/2, v3] bluetooth: use native and ofono backends in parallel with headset=auto

2017-03-11 Thread Tanu Kaskinen
On Sat, 2017-03-11 at 13:30 +0100, Georg Chini wrote: > This patch changes the behavior of the headset=auto switch for > module-bluez5-discover. > With headset=auto now both backends will be active at the same time for the > AG role and > the switching between the backends is only done for the

[pulseaudio-discuss] [PATCH 1/2, v3] bluetooth: use native and ofono backends in parallel with headset=auto

2017-03-11 Thread Georg Chini
This patch changes the behavior of the headset=auto switch for module-bluez5-discover. With headset=auto now both backends will be active at the same time for the AG role and the switching between the backends is only done for the HS role. headset=ofono and headset=native remain unchanged. This

[pulseaudio-discuss] Matrix creator one - using the alsa virtual device as an input

2017-03-11 Thread billt
I'm needing help to configure pulse audio to read from the mic array on the Matrix Creator One, The following are the lists of devices, what creates the devices in /tmp here is the source that does it

Re: [pulseaudio-discuss] Fwd: pa_source_info question

2017-03-11 Thread Tanu Kaskinen
On Fri, 2017-03-10 at 21:38 -0300, Alexandre Vicenzi wrote: > Hi, > > I'm calling pa_context_get_source_info_list to get the complete source > list and I would like to know if pa_source_info is the current default > source. > > I know that I could call pulse_get_server_info to get the default

Re: [pulseaudio-discuss] [PATCH 2/3] bluetooth: use native and ofono backends in parallel with headset=auto

2017-03-11 Thread Tanu Kaskinen
On Fri, 2017-03-10 at 21:24 +0100, Georg Chini wrote: > On 10.03.2017 19:21, Tanu Kaskinen wrote: > > On Fri, 2017-03-10 at 08:13 +0100, Georg Chini wrote: > > > On 10.03.2017 00:33, Tanu Kaskinen wrote: > > > > On Thu, 2017-03-02 at 17:04 +0100, Georg Chini wrote: > > > > > -pa_bluetooth_backend