I started using Pulseaudio 5.0 because of Skype demands it, and
now every app that uses Pulseaudio takes a few seconds to finish after 
playing audio.

        Since it happens with any software, it seems to be a bug in
Pulseaudio. What info do you need so I can help to debug it?

        Ps: my .asoundrc:

pcm.card0 {
    type hw
    card 0
}

ctl.card0 {
    type hw
    card 0
}

pcm.pulse {
    type pulse
}

ctl.pulse {
    type pulse
}

pcm.!default {
    type pulse
}

ctl.!default {
    type pulse
}

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