I just noticed something... You have an interval variable that is the number
of ticks since the last frame. How would I pass the number of ticks since
the last frame to the equation? I know I have to use pygame.time.get_ticks()
somewhere, but I don't see it in your code anywhere aside from the
Charles Christie wrote:
I just noticed something... You have an interval variable that is the
number of ticks since the last frame. How would I pass the number of
ticks since the last frame to the equation?
In my games, I just set the pygame clock to produce an
event every so many
On Thu, Apr 12, 2007 at 08:38:28PM -0500, Lamonte(Scheols/Demonic) wrote:
Ok I'm just trying to get un-noob with pygame and python it self.
Alright I was reading on a tutorial from the pygame site located here:
http://www.pygame.org/docs/tut/intro/intro.html
So I'm trying to find
But it doesn't work.
Never say these words as your only explanation when you post code.
Say But when I try running it, I get an error message that says
blahblahblah and I don't understand what that means
or But when I try to run it (detailed description) happens
or but when I try to run
On Fri, 13 Apr 2007, [EMAIL PROTECTED] wrote:
Alright how do you open a blank window. I tried the following:
import pygame as D_ENGINE
size = width, height = 320, 240
speed = [2, 2]
black = 0, 0, 0
screen = D_ENGINE.display.set_mode(size)
while 1:
for
On Fri, 13 Apr 2007, [EMAIL PROTECTED] wrote:
Alright how do you open a blank window. I tried the following:
import pygame as D_ENGINE
size = width, height = 320, 240
speed = [2, 2]
black = 0, 0, 0
screen = D_ENGINE.display.set_mode(size)
while 1:
for
But it doesn't work.
Never say these words as your only explanation when you post code.
Say But when I try running it, I get an error message that says
blahblahblah and I don't understand what that means
or But when I try to run it (detailed description) happens
or but when I try to
Hi,
I can't run the code at the moment - on a machine w/o pygame but...
launch a cmd window and run the program from there.
e.g. start-run-cmd
that way the window will stay open and you can see the error.
Best,
p
Original Message
Subject: Re: [pygame] [PYGAME] Noob Help.
On Fri, 13 Apr 2007, [EMAIL PROTECTED] wrote:
It says invalid syntax then a carrt(^) points up to try:
If your source is indented in the same manner as the mail you're posting
then
you've got syntax errors due to the indentation of your source.
Have you run through the python tutorial? If
On Fri, 13 Apr 2007, [EMAIL PROTECTED] wrote:
I think I know the problem, its the text pad I'm using. I have NotePad++
anyone recommend any besides Dr Python (atm I can't use it+ its a little
slow on this comp).
http://wiki.python.org/moin/PythonEditors
(Google search python editor windows)
Python comes with a fair IDE called Idle. It is pretty good if you just want
to run some python code quick, but i'm not a big fan of the debugger.
On Fri, 13 Apr 2007, [EMAIL PROTECTED] wrote:
I think I know the problem, its the text pad I'm using. I have
NotePad++
anyone recommend any besides Dr Python (atm I can't use it+ its a
little
slow on this comp).
http://wiki.python.org/moin/PythonEditors
(Google search python editor
On Fri, 13 Apr 2007, [EMAIL PROTECTED] wrote:
Alright I got an error saying:
Syntax Error Line 6:
pygame.init()
Script:
import sys
import pygame
from pygame.locals import *
pygame.init()
Indeed this is a syntax error - the code is indented unnecessarily and
invalidly.
On Fri, 13 Apr 2007, [EMAIL PROTECTED] wrote:
Alright I got an error saying:
Syntax Error Line 6:
pygame.init()
Script:
import sys
import pygame
from pygame.locals import *
pygame.init()
Indeed this is a syntax error - the code is indented unnecessarily and
invalidly.
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