Re: [pygame] UI: Window Borders

2007-04-21 Thread Simon Oberhammer
Is there an obvious better way of handling window borders? I would restrict the window-size to be multiples of the GIFs size (32x8) - seems the easiest way :-) That way you don't have to stretch or go the extra mile to draw the first y pixels of the last partly seen segment.

Re: [pygame] Path finding demo, now with more fugu

2007-04-21 Thread R. Alan Monroe
Just put a path finding demo on my website, that you may find interesting. http://www.willmcgugan.com/2007/04/20/swim-fugu-swim/ Works great, although it pegs the cpu at 100% :) Alan

Re: [pygame] Path finding demo, now with more fugu

2007-04-21 Thread Will McGugan
R. Alan Monroe wrote: Just put a path finding demo on my website, that you may find interesting. http://www.willmcgugan.com/2007/04/20/swim-fugu-swim/ Works great, although it pegs the cpu at 100% :) Did you want to do something else at the same time?! :-P Will