On 7/31/07, Toni Alatalo [EMAIL PROTECTED] wrote:
On Wednesday 01 August 2007 08:39:18 altern wrote:
Ian Mallett(e)k dio:
By command-line I mean something where you select the file from the
console window. I once wrote a little program that does that, but
only
to lower level
On Wednesday 01 August 2007 08:39:18 altern wrote:
Ian Mallett(e)k dio:
By command-line I mean something where you select the file from the
console window. I once wrote a little program that does that, but only
to lower level directories. If I were to use a command-line thing, it
i did
On 8/1/07, Dave LeCompte (really) [EMAIL PROTECTED] wrote:
Ian Mallett [EMAIL PROTECTED] wrote:
To everyone: pgu works to select the file. There are, however, a few
glitches, like the first directory on the highest level is not
listed. I
was also hoping for something like a popup
Ian Mallett [EMAIL PROTECTED] wrote:
To everyone: pgu works to select the file. There are, however, a few
glitches, like the first directory on the highest level is not listed. I
was also hoping for something like a popup window. Any program with a
'open' function has EXACTLY what I want.
NOTE: there is currently a bug on some windows machines which makes sound
play back 'scratchy'. There is not enough cpu in the sound thread to feed
the buffer to the sound api. To get around this you can increase the buffer
size. However this means that there is more of a delay between the time
On 8/1/07, Ian Mallett [EMAIL PROTECTED] wrote:
Go to Microsoft Word. Go to File-Open. The window that opens is what I
want.
You should try to make your game in Microsoft Word then. Use macros.
It will be hot.
I tried it, but it didn't work. I didn't spend too much time with it,
though.
pgu was written by Phil Hassey. One day he decided he would like to
have a file picker, and he just wrote it using pygame. So there is
nothing magical about this, it is just hard work. And the nice thing
is that he released all his code to us, so we can read it, and learn
to do things like
Dave LeCompte (really) wrote:
Kris Schnee [EMAIL PROTECTED] wrote
I just built an EXE using Pygame and PyOpenGL, and the EXE crashes with
this message:
I think it depends on what version of PyOpenGL and Py2EXE you have
installed - the documentation here seems to think it's no longer a
Ian Mallett wrote:
I don't know how to make code to make it go one directory
higher.
To do this for the actual current directory for the process,
import os
os.chdir(os.pardir)
But if you're implementing a graphical file chooser, you
probably don't want to change the cwd, but just keep
What is the link to the archive of past messages in this user group?
Jason
- Original Message -
From: Luke Paireepinart [EMAIL PROTECTED]
To: pygame-users@seul.org
Sent: Tuesday, July 31, 2007 11:13 PM
Subject: Re: [pygame] Select a File...
Ian Mallett wrote:
I think you want
In a message of Wed, 01 Aug 2007 21:52:27 EDT, Jason Coggins writes:
What is the link to the archive of past messages in this user group?
Jason
http://aspn.activestate.com/ASPN/Mail/Browse/Threaded/pygame-users
Laura
My current plan for this is to open the window as a new subprocess and use
it to load or save a file. I'm making a player for audio files for fun, but
I might use the same code later for something else.
Ian
Ian Mallett wrote:
I'm going to try using wxPython because the demo seems to be precisely
what I want.
Are you using this for a game or what?
I'm going to try using wxPython because the demo seems to be precisely what
I want.
I've got the basic file opener window, but it launches from a panel with a
button on it just as in the demo. I've tried various things to only have
the filedialog, but it always crashes. Same for the the save window.
Ian
import os
import wx
wildcard = .WAV Audio (*.wav)|*.wav|\
.OGG
There's a wxPython list? I'll ask this question there then.
On 8/1/07, Luke Paireepinart [EMAIL PROTECTED] wrote:
Ian Mallett wrote:
I've got the basic file opener window, but it launches from a panel
with a button on it just as in the demo. I've tried various things to
only have the
Ian Mallett wrote:
I've got the basic file opener window, but it launches from a panel
with a button on it just as in the demo. I've tried various things to
only have the filedialog, but it always crashes. Same for the the
save window.
Ian
So why are you asking us on the Pygame list
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