I know I'm arriving late to the party, but just as my current project was
nearing completion, I
got my first bug report on Windows Vista. I don't have access to Vista,
personally.
I did google the net for a few hours, including Pygame-Users archive, and the
pygame docs, but I
didn't find a de
hi,
I think we can drop python2.3 + msys support on windows. As you say
the distributed SDL binaries can be used - plus 2.3 is getting pretty
old now.
Cheers,
On 8/19/07, Lenard Lindstrom <[EMAIL PROTECTED]> wrote:
>
> On what system was/is pygame setup.py run on MSYS. I cannot get os.popen
> t
On what system was/is pygame setup.py run on MSYS. I cannot get os.popen
to work in congif_msys.py. However subprocess.Popen works. But this is
not available on Python 2.3. How important is it to allow a Python 2.3
build of pygame 1.8 using msys on Windows anyway? SDL binaries linked
against
Peter Shinners <[EMAIL PROTECTED]> writes:
>
ah i see now it works thank you :-)
C.Schildt wrote:
Hello out there, i am a newbie with python so please do not hunt me down :)
I have a problem with rotating my sprite
The specific code element:
self.image=pygame.transform.rotate(self.image,(self.angle))
Your problem is that you are rotating the same image many time
is self.angle in radians? I'm guessing not. Try changing it to:
mov_x=math.cos(math.radians(self.angle))
mov_y=math.sin(math.radians(self.angle))
Ian Mallett <[EMAIL PROTECTED]> writes:
>
> What specifically happens?Ian
Well at the moment the picture i use is small rectangle red at the upper half,
yellow at the lower half
With small angels nothing happens (no rotation)
if the angel gets bigger, the object becomes a growing red Square wi
What specifically happens?
Ian
I am a little (ok, very) late getting into this discussion, but Mr
LeCompte's suggestions are right on.
I can add to the discussion that glUnproject is complemented by glProject.
Assuming that you can read the depth buffer in PyOpenGL, one way to approach
the molecular modelers problem is by:
1)
Hello out there, i am a newbie with python so please do not hunt me down :)
I have a problem with rotating my sprite
The specific code element:
def update(self, cur_time):
if self.update_time < cur_time:
mov_x=math.cos(self.angle)
mov_y=math.sin(self.angle)
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