Re: [pygame] Free chapter of my book

2007-10-15 Thread Kevin
Very nice; I preordered it, and my Computer Science teacher might even order a copy or two on my recommendation. I can't wait to read it! -- You think you know when you learn, are more sure when you can write, even more when you can teach, but certain when you can program. ~Alan J. Perlis

Re: [pygame]

2007-10-15 Thread Miriam English
Juan José Alonso. wrote: hi Dont exist any point and click game engine for python? similar to scumm. thanks Try RenPy http://renpy.org http://renai.us It is a python visual adventure story framework that uses pygame. Cheers, - Miriam -- -=-=-=-=-

[pygame]

2007-10-15 Thread Juan José Alonso.
hi Dont exist any point and click game engine for python? similar to scumm. thanks -- Juan José Alonso. KarlsBerg. eMail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED]

[pygame] BUG: cursor.compile reads white as black and black as white.

2007-10-15 Thread inhahe
Windows XP SP2 Python 2.5.1 pygame 1.7.1release the following code illustrates this problem: --- import pygame pygame.init() arrow1data = ( " . ", ".X. ", ".XX.", ".XXX. ", ".. ", ".X. ", ".XX.", ".XXX.

Re: [pygame] Py2EXE Error Involving raw_input

2007-10-15 Thread Kris Schnee
Patrick Mullen wrote: On 10/13/07, [EMAIL PROTECTED] * <[EMAIL PROTECTED] > wrote: In other words the raw_input command is doing something odd in EXE form, even before the program is able to display the prompt or accept input. Any

Re: [pygame] Future of pygame?

2007-10-15 Thread René Dudfield
Here's a more recent roadmap for SDL 1.3 http://icculus.org/cgi-bin/finger/finger.pl?user=icculus&date=2007-10-07§ion=sdl13 pygame should eventually come out with a new version... I think I can work more on it in about a week... On 10/15/07, Chris Smith <[EMAIL PROTECTED]> wrote: > You can rea

Re: [pygame] Py2EXE Error Involving raw_input

2007-10-15 Thread Patrick Mullen
On 10/13/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > I tried to build the little graphics tool I recently mentioned -- the one > that makes "edge tiles" -- into an EXE, and got a strange error. The > program runs fine in IDLE and when run directly by double-clicking the > source file, but

Re: [pygame] Partially Transparent Color-Dynamic Rectangles

2007-10-15 Thread Ian Mallett
On 10/15/07, Luke Paireepinart <[EMAIL PROTECTED]> wrote: > Yep. It probably just looked strange because you were used to seeing > the opaque version. Exactly. Problem solved :-) Ian

Re: [pygame] Future of pygame?

2007-10-15 Thread Chris Smith
You can read more about what's happening in the SDL world here - http://www.libsdl.org/cgi/docwiki.cgi/FAQ_20SDL_20Version_202 Although it would be fair to say movement is slow. On the other hand, SDL + PyGame both work fine, I don't see a real urgent need for a ton of extra features. On 10/15/0

Re: [pygame] Partially Transparent Color-Dynamic Rectangles

2007-10-15 Thread Luke Paireepinart
Ian Mallett wrote: On 10/14/07, *Luke Paireepinart* <[EMAIL PROTECTED] > wrote: Ian Mallett wrote: > Yes, but then everything behind it is brighter when it shouldn't be... What do you mean by this? When you have an opaque bar of a solid color ("pygam