Re: [pygame] ANN: pyglet 1.0beta1

2007-11-09 Thread Juan José Alonso.
Im waiting the Draw 2D API hardware accelerated for use it, while... i like pygame, and im waiting the same comodity comfort and easiness 2007/11/10, Casey Duncan <[EMAIL PROTECTED]>: > > > On Nov 9, 2007, at 2:58 PM, Dave LeCompte (really) wrote: > > > "Richard Jones" <[EMAIL PROTECTED]> wrote: >

Re: [pygame] ANN: pyglet 1.0beta1

2007-11-09 Thread Casey Duncan
On Nov 9, 2007, at 2:58 PM, Dave LeCompte (really) wrote: "Richard Jones" <[EMAIL PROTECTED]> wrote: On Sat, 10 Nov 2007, Brian Fisher wrote: Does pyglet let the developer get full-screen mode in the resolution of their choice, or are they still restricted to having full-screen resolution be

Re: [pygame] ANN: pyglet 1.0beta1

2007-11-09 Thread Dave LeCompte (really)
"Richard Jones" <[EMAIL PROTECTED]> wrote: > On Sat, 10 Nov 2007, Brian Fisher wrote: >> Does pyglet let the developer get full-screen mode in the resolution >> of their choice, or are they still restricted to having full-screen >> resolution be the same as the users desktop resolution? > > You ge

Re: [pygame] ANN: pyglet 1.0beta1

2007-11-09 Thread Richard Jones
On Sat, 10 Nov 2007, Brian Fisher wrote: > On Nov 9, 2007 6:40 AM, Alex Holkner <[EMAIL PROTECTED]> wrote: > > * pyglet is written entirely in Python, with no external requirements > >to run on Windows, Mac OS X or Linux. > > > > * read a large number of image formats, including PNG, BMP, JPG

[pygame] blitting arrays/lists

2007-11-09 Thread Jason Ward
Hi. I want to render an array or a list. Should I use surfarray or numeric. Also should I draw to a surface and blit that or should I draw straight to the display surface(screen)? This stuff isn't related to pygame but it would be helpfull: Will psyco speed up numarrays like it does with lists

Re: [pygame] ANN: pyglet 1.0beta1

2007-11-09 Thread Brian Fisher
Hey Alex (or other pyglet guru), Pyglet seems like a great package to me - I was curious about a few things I was hoping you could answer on this list (pygame one) cause I think they highlight what I consider to be meaningful differences between pygame and pyglet you haven't already mentioned que

Re: [pygame] ANN: pyglet 1.0beta1

2007-11-09 Thread Ian Mallett
On 11/9/07, Laura Creighton <[EMAIL PROTECTED]> wrote: > Laura -- _still patiently waiting for SDL 2.0_ As Laura, but not so patiently. Oh well, I'll live. Ian

Re: [pygame] ANN: pyglet 1.0beta1

2007-11-09 Thread Laura Creighton
In a message of Fri, 09 Nov 2007 08:58:09 CST, "Dan Krol" writes: >I've heard about this. I'm still wondering what the big reasons for >switching over would be? Unlike the SDL developers, I am certain that the pyglet people haven't all died and I just haven't heard the news. Laura -- _still patien

Re: [pygame] ANN: pyglet 1.0beta1

2007-11-09 Thread Dan Krol
I've heard about this. I'm still wondering what the big reasons for switching over would be?

[pygame] ANN: pyglet 1.0beta1

2007-11-09 Thread Alex Holkner
Hello PyGame users, I'm pleased to finally announce the first public beta of pyglet, a cross-platform windowing and multimedia library suitable for games development in Python. pyglet is similar in functionality to PyGame, but has the following notable differences: * pyglet is written enti