Im waiting the Draw 2D API hardware accelerated for use it, while... i like
pygame, and im waiting the same comodity comfort and easiness
2007/11/10, Casey Duncan <[EMAIL PROTECTED]>:
>
>
> On Nov 9, 2007, at 2:58 PM, Dave LeCompte (really) wrote:
>
> > "Richard Jones" <[EMAIL PROTECTED]> wrote:
>
On Nov 9, 2007, at 2:58 PM, Dave LeCompte (really) wrote:
"Richard Jones" <[EMAIL PROTECTED]> wrote:
On Sat, 10 Nov 2007, Brian Fisher wrote:
Does pyglet let the developer get full-screen mode in the resolution
of their choice, or are they still restricted to having full-screen
resolution be
"Richard Jones" <[EMAIL PROTECTED]> wrote:
> On Sat, 10 Nov 2007, Brian Fisher wrote:
>> Does pyglet let the developer get full-screen mode in the resolution
>> of their choice, or are they still restricted to having full-screen
>> resolution be the same as the users desktop resolution?
>
> You ge
On Sat, 10 Nov 2007, Brian Fisher wrote:
> On Nov 9, 2007 6:40 AM, Alex Holkner <[EMAIL PROTECTED]> wrote:
> > * pyglet is written entirely in Python, with no external requirements
> >to run on Windows, Mac OS X or Linux.
> >
> > * read a large number of image formats, including PNG, BMP, JPG
Hi.
I want to render an array or a list.
Should I use surfarray or numeric.
Also should I draw to a surface and blit that or should I draw
straight to the display surface(screen)?
This stuff isn't related to pygame but it would be helpfull:
Will psyco speed up numarrays like it does with lists
Hey Alex (or other pyglet guru),
Pyglet seems like a great package to me - I was curious about a few
things I was hoping you could answer on this list (pygame one) cause I
think they highlight what I consider to be meaningful differences
between pygame and pyglet you haven't already mentioned
que
On 11/9/07, Laura Creighton <[EMAIL PROTECTED]> wrote:
> Laura -- _still patiently waiting for SDL 2.0_
As Laura, but not so patiently. Oh well, I'll live.
Ian
In a message of Fri, 09 Nov 2007 08:58:09 CST, "Dan Krol" writes:
>I've heard about this. I'm still wondering what the big reasons for
>switching over would be?
Unlike the SDL developers, I am certain that the pyglet people
haven't all died and I just haven't heard the news.
Laura -- _still patien
I've heard about this. I'm still wondering what the big reasons for
switching over would be?
Hello PyGame users,
I'm pleased to finally announce the first public beta of pyglet, a
cross-platform windowing and multimedia library suitable for games
development in Python.
pyglet is similar in functionality to PyGame, but has the following
notable differences:
* pyglet is written enti
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