Re: [pygame] controlled midi playback

2008-01-02 Thread [EMAIL PROTECTED]
thanks! it works great! :) the next step for my project is figuring out the best way to read midi files but this shouldn't be that hard... i found some specifications and example code already. On 1/2/08, Lenard Lindstrom <[EMAIL PROTECTED]> wrote: > > Here it is. > > Lenard > > > [EMAIL PROTECTED

Re: [pygame] controlled midi playback

2008-01-02 Thread [EMAIL PROTECTED]
thanks, i will keep trying to compile it considering your tips but it would be nice if i could test your pypm.pyd in the meantime! On 1/2/08, Lenard Lindstrom <[EMAIL PROTECTED]> wrote: > > I guess it is getting late. LIBCMT.LIB is one version of the VC 6.0 C > library, so apparently isn't present

Re: [pygame] Virtual attributes of pygame.Rect

2008-01-02 Thread marta sanz
Oops..sorry, I forgot putting the "self" argument, I mean, in fact that argument is on my code. I found that when I initialysed (is this correct?) my self.rect variable, I was doing self.rect=0, and that seems to be the problem, now I do self.rect=pygame.Rect(0,0,0,0) and now it goes well..

Re: [pygame] Collision Resolver module

2008-01-02 Thread Brian Fisher
first off I think it's great that you are sharing this code and your experience on how to handle collisions. I'm sure it will help some people on the list and possibly help you find ways to improve and evolve it. In my mind there are 3 issues with including something in pygame first is it ou