Ian Mallett wrote:
This is a somewhat related topic to one of my questions. Perhaps we
could answer both at the same time. :)
I'm looking at doing the reverse: taking a series of data in the range
[-1.0,1.0] and playing it through the speakers.
Getting from a sound buffer of samples to the au
This is a somewhat related topic to one of my questions. Perhaps we could
answer both at the same time. :)
I'm looking at doing the reverse: taking a series of data in the range [-1.0
,1.0] and playing it through the speakers.
Thanks,
Ian
Hi,
I'm looking at doing audio visualisation with pygame; is it possible
to get sndarray from a sound from Line In or maybe some audio being
piped in?
(If this is not possible, it would be very useful for pygame 1.8 :)
S++
" It would also be nice
not to accidentally end up banning newbies because their questions
seemed trollish, or having a totalitarian rule (as you said before) that
prevents any unconventional discussion. I personally would prefer the
lax alternative."
None of that rules out at least having ops