Re: [pygame] Bug in sndarray.c

2008-08-27 Thread René Dudfield
hi, thanks heaps for this. Are you able to make a patch against svn pygame? http://pygame.org/wiki/cvs svn co svn://seul.org/svn/pygame/trunk pygame_trunk Also, if you have a little test case that would also be helpful. If you can't do either of these, someone else should be able to have a loo

[pygame] Bug in sndarray.c

2008-08-27 Thread Eyal Lotem
(Please CC me for all correspondence, thanks) In pygame 1.7.1release-4.1ubuntu1 (Ubuntu Hardy's version), there is a bug where 64-bit machines cannot use sndarray_make_sound, as the data isn't copied, and instead garbage is inserted to the result sound object. The function sndarray.c: sndarray_ma

Re: SDL_gfx todo. Re: [pygame] Transparency and pygame.draw

2008-08-27 Thread René Dudfield
hi, I think including the source in the pygame tree. So in src/sdl_gfx/ So it wouldn't be an optional download thing... that would be too annoying for people. If we use the same files as SDL_gfx, but just use the pygame build system, it should be easier to feed patches back to the SDL_gfx autho

Re: SDL_gfx todo. Re: [pygame] Transparency and pygame.draw

2008-08-27 Thread Forrest Voight
>>> - include SDL_gfx in a pygame sub directory, and make the pygame build system build SDL_gfx. What did you mean by that? Also, would SDL_gfx be a dependency or optional? It will probably be optional, so maybe a separate module would make more sense... On Tue, Aug 26, 2008 at 10:24 PM, René Du

Re: [pygame] PyGameDB coming along well

2008-08-27 Thread Devon Scott-Tunkin
I'll cook something up in the next few days. Devon --- On Wed, 8/27/08, Richie Ward <[EMAIL PROTECTED]> wrote: > From: Richie Ward <[EMAIL PROTECTED]> > Subject: Re: [pygame] PyGameDB coming along well > To: pygame-users@seul.org > Date: Wednesday, August 27, 2008, 11:42 AM > That would be great

Re: [pygame] PyGameDB coming along well

2008-08-27 Thread Richie Ward
That would be great, I think I will play around with the layout and try different colours! I just need some web 2.0 buttons, gradients, whatever fancy looking things you can fit in to make it look snazzy. On Wed, Aug 27, 2008 at 4:45 PM, Devon Scott-Tunkin <[EMAIL PROTECTED]> wrote: > Nice start,

Re: [pygame] PyGameDB coming along well

2008-08-27 Thread Devon Scott-Tunkin
Nice start, I can barely see that light blue against the white, so it looks more like an unintentional color mismatch, maybe choose a slightly darker light blue for the boxes or some sort of border? I can make some graphics if you want. Devon --- On Tue, 8/26/08, Richie Ward <[EMAIL PROTECTED