On Sun, Sep 7, 2008 at 1:56 PM, Ron Dippold [EMAIL PROTECTED] wrote:
This is something Java actually does pretty well. I dislike it for the most
part, but its sandboxing is better than anything I've ever seen (except
certain secure OSes). Flash actually does it pretty well now too, though
PyGame isn't really built for untrusted code... there are many ways to
crash PyGame if you are intent on it...
PyGame and Python weren't meant at all for web apps.
On Mon, Sep 8, 2008 at 2:22 AM, Bob Ippolito [EMAIL PROTECTED] wrote:
On Sun, Sep 7, 2008 at 1:56 PM, Ron Dippold [EMAIL PROTECTED]
On Tue, Sep 9, 2008 at 5:07 AM, Forrest Voight [EMAIL PROTECTED] wrote:
PyGame isn't really built for untrusted code... there are many ways to
crash PyGame if you are intent on it...
PyGame and Python weren't meant at all for web apps.
I have to agree with this.
I think trying to get pygame
hey,
we did a prototype of a flex-pypy(and then continued ) - which uses
pypy to translate into actionscript - which is then compiled with the
free flex compiler. So the 'bash the monkey' thing on the pygame main
page is made with that.
However... flex and pypy are such un-fun things to use