Re: [pygame] shadow demo

2008-09-13 Thread Ian Mallett
http://www.pygame.org/project/877/?release_id=1531

Re: [pygame] shadow demo

2008-09-13 Thread Ian Mallett
For all those poor souls who have worked so hard at shadowing...I've got it! I'll release a library which includes an easy-to-use shadow module soon! Ian

Re: [pygame] TODO: add pygame unittests, and test runner stuff to pygame.test package.

2008-09-13 Thread René Dudfield
hey, yeah, these are exactly the things we'd like to do. Nicholas has been extending Brians 'spectaularly adequate pygame build page' so that it is more suitable for storing, and reporting test run information. cu! On Sun, Sep 14, 2008 at 5:53 AM, Ron Dippold <[EMAIL PROTECTED]> wrote: > I l

Re: [pygame] TODO: add pygame unittests, and test runner stuff to pygame.test package.

2008-09-13 Thread Ron Dippold
I like it. I'm a big fan of TDD, especially with something that has as many dependencies as pygame (which OS, which SDL, which drivers, which version of python, etc). It looks like you're thinking along these lines too, but just to spell it out, it should probably spit out out a summary in a c

[pygame] TODO: add pygame unittests, and test runner stuff to pygame.test package.

2008-09-13 Thread René Dudfield
hi, what do you think of a pygame.test package? Here's an idea Nicholas and I have been discussing for adding the pygame unittests, and test framework into a pygame module. We haven't really threshed out the ideas fully yet, but here are the notes for further discussion. >>> # load the vario