I'm using pygame on a computer with a German keyboard on a
Windows machine. On this keyboard y and z keys are exchanged
for example.
Now - on my machin - event.key == K.z gets True if I pressed
the y key and vice versa. How can I overcome this?
(I know that this problem doesn't occur atleast on
Gregor Lingl wrote:
I'm using pygame on a computer with a German keyboard on a
Windows machine. On this keyboard y and z keys are exchanged
for example.
Now - on my machin - event.key == K.z gets True if I pressed
the y key and vice versa. How can I overcome this?
(I know that this problem
If worst comes to worst, you could just set K_z, K_y, and so on.
That's obviously not an ideal solution; I hope fixing it like Peter
says works.
Ian
Regarding shared (dynamic) libraries I am have only used Windows DLLs.
Unix shared libraries are similar.
Michael George wrote:
The part I was and am still a bit confused about is name clashes. If
I understand correctly, python extension modules are supposed to only
export the initmodule
I've attached a patch that exposes the mask api in a separate header
file. Right now it only provides the type object. It follows the same
convention as the other exported apis.
--Mike
/*
Copyright (C) 2002-2007 Ulf Ekstrom except for the bitcount function.
This wrapper code was