[pygame] OSX sprite flickering

2009-01-19 Thread Daniel Mateos
Hey all, im getting this weird issue where my sprites flicker in OSX, especially when i add a bunch of new sprites and do some updates to the display. Code at http://github.com/dmateos/pybang/tree/master will duplicate the issue, i have tested it on Linux/Windows and it works fine. Danie

Re: [pygame] GMArcade Contest, PyGame Users Invited

2009-01-19 Thread pymike
Thanks for the info, Matt. :-) On Mon, Jan 19, 2009 at 9:09 PM, Noah Kantrowitz wrote: > Okay, this is now officially annoying me. Get your own mailing list and > stop cross-posting to this one. > > --Noah Umm, people always post announcements here for game competitions/activities that invite

Re: [pygame] GMArcade Contest, PyGame Users Invited

2009-01-19 Thread Noah Kantrowitz
Okay, this is now officially annoying me. Get your own mailing list and stop cross-posting to this one. --Noah On Jan 19, 2009, at 11:35 AM, Matt Kremer wrote: Hello PyGame programmers, Just wanted to let you know about GMArcade.com's first contest! The prizes range from game development

Re: [pygame] Peculiarities of pygame.surfarray.blit_array

2009-01-19 Thread Lenard Lindstrom
No, that doesn't look related to any of the blit_array bugs. Lenard René Dudfield wrote: hi, Here's an email Nick just sent me... which he sent to Marcus directly rather than to the mailing list. It's to do with sndarray... he found the error whilst we were making a pyweek game... but in the

Re: [pygame] Peculiarities of pygame.surfarray.blit_array

2009-01-19 Thread Lenard Lindstrom
Hi René, The blit bug is with _numericsurfarray.c, the old surfarray module, so has been around for awhile. It somehow found its way into _numpysurfarray.py as well. I have only tried it with 3d arrays so far. It doesn't just ignore the destination surface's alpha, it resets it. I found the

Re: [pygame] Peculiarities of pygame.surfarray.blit_array

2009-01-19 Thread René Dudfield
hi, Here's an email Nick just sent me... which he sent to Marcus directly rather than to the mailing list. It's to do with sndarray... he found the error whilst we were making a pyweek game... but in the rush forgot about it. It could be a similar bug. cu. - I was recently using num

Re: [pygame] Peculiarities of pygame.surfarray.blit_array

2009-01-19 Thread René Dudfield
I don't think it should be 0. That means it's not visible, and contradicts the convention as you say. I'm not sure if it has always been like that, or if it changed with the 1.8 changes to surfarray? ps. I think there might be a bug with 24bit numpy arrays with surfarray in general? I think I

[pygame] Peculiarities of pygame.surfarray.blit_array

2009-01-19 Thread Lenard Lindstrom
Hi, I've been looking at bug 24 at http://pygame.motherhamster.org/bugzilla regarding blit_array and I found something unusual. When blitting to a 32 bit SRCALPHA surface the alpha is set 0. This contradicts the convention of a default alpha of 255. So what do I do? I can leave it that way fo

Re: [pygame] European pygamers unite!

2009-01-19 Thread René Dudfield
hi, there's also a bunch of people on pygame irc. Just ask your question and wait around... lots of people lurking there, but some times it takes a while for people to wake up. irc.freenode.net 6667 #pygame irc://irc.freenode.net/pygame cu, On Tue, Jan 20, 2009 at 7:36 AM, Stuart Axon wro

Re: [pygame] European pygamers unite!

2009-01-19 Thread Stuart Axon
I'm on google talk + can be added that way - just not always online there tho :) 2009/1/19 Richie Ward : > Finland is about 80ms to UK. > > Not amazing but its ok. > > Do you guys have instant messaging? Most pygamers on here use google > talk. I have that also. You may add me to gtalk on this add

Re: [pygame] European pygamers unite!

2009-01-19 Thread Richie Ward
Finland is about 80ms to UK. Not amazing but its ok. Do you guys have instant messaging? Most pygamers on here use google talk. I have that also. You may add me to gtalk on this address. Where you from DR0ID? On Mon, Jan 19, 2009 at 7:04 PM, DR0ID wrote: > Hi > > Sure. > > ~DR0ID > > > > Stuar

[pygame] GMArcade Contest, PyGame Users Invited

2009-01-19 Thread Matt Kremer
Hello PyGame programmers, Just wanted to let you know about GMArcade.com's first contest! The prizes range from game development books by the renowned author and UAT professor Jonathan S. Harbour, to a ton of GMArcade Coins. The topic is "Microscopic," so your game has to be about anything

Re: [pygame] European pygamers unite!

2009-01-19 Thread DR0ID
Hi Sure. ~DR0ID Stuart Axon schrieb: > I can have a go on this some evening, based in brighton, uk so ping should be > ok > > On 1/19/09, Toni Alatalo wrote: > >> Richie Ward kirjoitti: >> >>> I am from United Kingdom.. British people would be nice but I get good >>> ping to rest of

Re: [pygame] European pygamers unite!

2009-01-19 Thread Stuart Axon
I can have a go on this some evening, based in brighton, uk so ping should be ok On 1/19/09, Toni Alatalo wrote: > Richie Ward kirjoitti: >> I am from United Kingdom.. British people would be nice but I get good >> ping to rest of Europe. >> > > what do you get to playsign.fi ? > > might be a bit

Re: [pygame] European pygamers unite!

2009-01-19 Thread Toni Alatalo
Richie Ward kirjoitti: I am from United Kingdom.. British people would be nice but I get good ping to rest of Europe. what do you get to playsign.fi ? might be a bit much (also that is at our studio and not near a backbone) - what about an.org, any faster? (is at our isp, one step closer t

[pygame] European pygamers unite!

2009-01-19 Thread Richie Ward
Well I want to make friends with some Europeans on here so I can test multi-player pygames with a low ping. USA has a 100ms+ ping here which is too much. I am from United Kingdom.. British people would be nice but I get good ping to rest of Europe. Pygame + python must be installed onto your pc,