Hi!
I've done a few sprite thingies in OpenGL here are some pointers:
Afaik display lists and VBO's can't bind different textures (?)
per list/array. You can't animate lists by changing texcoords
independently per element, so no go. VBO's have texture coords,
but only one texture. Again, I'm no
Marius Gedminas wrote:
On Fri, Feb 27, 2009 at 11:16:28AM +1100, René Dudfield wrote:
hey,
is it possible to use numpy instead of Numeric? Numeric really is
dying now... even we are going to stop trying to keep it working.
I suppose I should. Since I'm really clueless about