Re: [pygame] Python - Pygame - PyOpenGL performance

2009-02-27 Thread Peter Gebauer
Hi! I've done a few sprite thingies in OpenGL here are some pointers: Afaik display lists and VBO's can't bind different textures (?) per list/array. You can't animate lists by changing texcoords independently per element, so no go. VBO's have texture coords, but only one texture. Again, I'm no

Re: [pygame] surfarray on 64-bit machines

2009-02-27 Thread Lenard Lindstrom
Marius Gedminas wrote: On Fri, Feb 27, 2009 at 11:16:28AM +1100, René Dudfield wrote: hey, is it possible to use numpy instead of Numeric? Numeric really is dying now... even we are going to stop trying to keep it working. I suppose I should. Since I'm really clueless about