[pygame] pygame for S60 for PyS60 1.9.x ( Python 2.5 )

2009-04-03 Thread Jussi Toivola
Hello, finally had some time to spend and finish up a pygame for S60 release for the new PyS60 1.9.x series. This build is based on pygame's trunk revision 1985. I set up a google code project for pygame S60 stuff from where you can download the installer:

[pygame] GSoC Proposal Feedback

2009-04-03 Thread Erisvaldo Junior
Hi guys, I would like to receive some feedback about my proposal Improved Sprite and Scene System for Pygame. Draft at: http://socghop.appspot.com/student_proposal/show/google/gsoc2009/erisvaldojunior/t123873664199?subscription=on Also attached. Please provide me some tips because

Re: [pygame] GSoC Proposal Feedback

2009-04-03 Thread René Dudfield
Hi, there are already layer sprite classes: eg. http://pygame.org/docs/ref/sprite.html#pygame.sprite.LayeredUpdates Apart from that your application looks pretty good. I like pretty much all of your proposed enhancements (tiles, animated sprites, and scenes). I think they'd all be useful for

Re: [pygame] GSoC Proposal Feedback

2009-04-03 Thread René Dudfield
one minor thing... To maintain backwards compatibility, Sprite would become a more abstract type that supports either the actual Sprite system (which would receive some improvements) and the growing up engine. The end of this sentance sounds funny... the growing up engine. cheers, On Sat, Apr

[pygame] pygame for S60 for PyS60 1.9.x

2009-04-03 Thread jtoiv...@gmail.com
Hello, finally had some time to spend and finish up a pygame for S60 release for the new PyS60 1.9.x series. This build is based on pygame's trunk revision 1985. I set up a google code project for pygame S60 stuff from where you can download the installer:

Re: [pygame] pygame for S60 for PyS60 1.9.x

2009-04-03 Thread René Dudfield
awesome :) On Sat, Apr 4, 2009 at 7:01 AM, jtoiv...@gmail.com jtoiv...@gmail.com wrote: Hello, finally had some time to spend and finish up a pygame for S60 release for the new PyS60 1.9.x series. This build is based on pygame's trunk revision 1985. I set up a google code project for