Take a look at this:
#! /usr/bin/python
"""for more details on sprites and groups, see
1) http://www.pygame.org/docs/ref/sprite.html
2) http://www.pygame.org/docs/tut/SpriteIntro.html
3) http://www.sacredchao.net/~piman/writing/sprite-tutorial.shtml (
might want to read this before #2 )
example w
I do something similar:
if pygame message: tag as 'pygame'
Then if I want to view the inbox without pygame, I use the saved search:
"in:inbox -{label:PyGame}"
( which I saved using *Quick Links* , need to enable in the labs settings )
See also: gmail blackbelt ninja tips:
http://www.google.com/m
I encountered a suspicious error in the sound_array_demos.py example. Here's
the output:
Using numeric array package
> mixer.get_init (22050, -16, 2)
> --
>
> loading sound
> --
> start positions
> --
> sound.get_l
I didn't get any errors or failures this time (rev 2488). Now I test the
demos!
On Mon, Jul 6, 2009 at 7:46 AM, Evan Kroske wrote:
> René Dudfield wrote:
>
>> Hi,
>>
>> how did you install this pygame?
>>
>> From a tarball, from svn? Which version?
>>
>> cheers,
>>
>>
>>
>> On Fri, Jul 3, 2009