[pygame] GSOC commited camera module to svn

2009-08-16 Thread el lauwer
Hello, I committed the camera module to the official svn trunk. Please post any remarks about the module here. Because I couldn't get the camera to grab a flipped frame, I wrote a function that does this manually. It could be improved a bit but I will wait with that untill you peaple have

Re: [pygame] GSOC commited camera module to svn

2009-08-16 Thread don
Hello, I committed the camera module to the official svn trunk. Please post any remarks about the module here. Because I couldn't get the camera to grab a flipped frame, I wrote a function that does this manually. It could be improved a bit but I will wait with that untill you peaple

Re: [pygame] GSOC commited camera module to svn

2009-08-16 Thread Nirav Patel
I don't see the new files in the repository, just the updated ones. Did you do an svn add? Nirav On Sun, Aug 16, 2009 at 2:54 AM, el lauwerel.lau...@gmail.com wrote: Hello, I committed the camera module to the official svn trunk. Please post any remarks about the module here. Because I

[pygame] Movie module being merged

2009-08-16 Thread Tyler Laing
I will be beginning the process of merging the movie module branch into the main branch. As it stands, the ffmpeg movie backend compiles. The vlc backend isn't quite feature complete, and doesn't work with older vlc's unfortunately. I would say that the nmovie module is only at a alpha stage,

[pygame] Re: Movie module being merged

2009-08-16 Thread Tyler Laing
What I forgot to say is, let me know, I will be beginning a merge at 2 pm. -Tyler On Sun, Aug 16, 2009 at 12:53 PM, Tyler Laing trinio...@gmail.com wrote: I will be beginning the process of merging the movie module branch into the main branch. As it stands, the ffmpeg movie backend