On 16.05.11 17:37, James Paige wrote:
> On Mon, May 16, 2011 at 07:25:02AM -0400, R. Alan Monroe wrote:
>>
>>> Please don't force a fullscreen resolution. It doesn't restore properly on
>>> dual-head setups.
>>
>> Agreed. Even on single screens it often repositions other running apps'
>> windows. A
On Mon, May 16, 2011 at 07:25:02AM -0400, R. Alan Monroe wrote:
>
> > Please don't force a fullscreen resolution. It doesn't restore properly on
> > dual-head setups.
>
> Agreed. Even on single screens it often repositions other running apps'
> windows. A real nuisance.
>
> Alan
Another big adv
On Mon, May 16, 2011 at 3:00 AM, Daniel Pope wrote:
> Please don't force a fullscreen resolution. It doesn't restore properly on
> dual-head setups.
>
> This was discussed here:
>
> http://www.pyweek.org/d/3953/
I asked in that thread but I never heard an answer: is there no way to fix
this? It
> For example, someone who play in 800*600 will move one side of the
> screen to another faster than someone who play in 1280*800... I
> really dont know how to handle several resolution especially for my
> online game.
Track all positions in floating point and multiply them by a
different scalin
> Please don't force a fullscreen resolution. It doesn't restore properly on
> dual-head setups.
Agreed. Even on single screens it often repositions other running apps'
windows. A real nuisance.
Alan
On Sun, May 15, 2011 at 08:49:07PM +0200, Christopher Arndt wrote:
> On 15.05.11 19:47, BIAGINI wrote:
> > I really dont know how to handle several resolution especially for my
> > online game.
>
> Just make your game fullscreen and choose a fixed resolution that will
> fit on the smallest suppor