Re: [pygame] Re: Mac OS X MIDI support success (MacPorts)

2012-03-05 Thread Christopher Arndt
On 05.03.2012 23:13, Russell Owen wrote: > The problem I'm having is that it insists on trying to use Mac OS X 10.5 SDK, > which doesn't even exist on my operating system > > I have tried everything I can think of, based on google searches, including: > $ export MACOSX_DEPLOYMENT_TARGET=10.4 > $ e

[pygame] Re: Mac OS X MIDI support success (MacPorts)

2012-03-05 Thread Russell Owen
The problem I'm having is that it insists on trying to use Mac OS X 10.5 SDK, which doesn't even exist on my operating system (I'm trying to build this on Mac OS X 10.4, to assure backward compatibility, and I only have 10.3.9 and 10.4 SDKs installed). That's clearly not going to work. I have

[pygame] Re: Mac OS X MIDI support success (MacPorts)

2012-03-05 Thread Russell E. Owen
In article <4f501b7f.3060...@chrisarndt.de>, Christopher Arndt wrote: > On 02.03.2012 01:07, Russell E. Owen wrote: > > My problem is that I just can't figure out how to build portmidi from > > source -- at least on Mac OS X 10.4 (which is my usual platform for > > building such installers,