[pygame] 2D Game - Thankyou for all help

2012-10-07 Thread shane
HI Thanks for all the advice - but decided i will stick with Pygame and actually learn how to code instead of trying to use a programme that does it for you - tried that with web page designing and it was kinda difficult and never came out right lol have this idea for a 2d RPG stratergy game, but

Re: [pygame] creating new game - project to big

2012-10-07 Thread Ciro Duran
It's a valid choice if you want to kickstart your game development with other engines (I think it's more important to finish your game than rather never release one while you learn the ropes with the engine/programming language of your choosing). Seems from your writing style that you definitely sh

Re: [pygame] Importing Graphics

2012-10-07 Thread James Paige
On Sat, Oct 06, 2012 at 03:13:01AM -0700, shane wrote: > Hi > > thanks for all the imput, kinda browsed through the beginnings and its > reasonably straight forward if you creating simple games such as hangman etc > - just need to get to grips with the different meanings - and do a lot of > pract

Re: [pygame] Importing Graphics

2012-10-07 Thread Dan Uznanski
Pulling out graphics from files for older games can be hard - they're often in hand-rolled compressed formats, depend on palette data that isn't present in the same place as the actual images, etc, etc, etc. I can't give proper general advice, because there are so many ways it was done, but if all