Re: [pygame] PIP

2012-10-21 Thread Richard Jones
As someone who has SDL installed (on OS X) I actually find "pip install pygame" to be quite useful. Richard On 22 October 2012 03:32, Ryan Hope wrote: > Then why is it in PyPi at all? > > On Sun, Oct 21, 2012 at 12:28 PM, Owen Rexian wrote: >> I think it's because pygame requires a bunch o

Re: [pygame] PIP

2012-10-21 Thread Florian Krause
It probably would be nice if you could get precompiled binaries via PyPi and not (as it is now), the source that tries to compile once downloaded. If this worked, it would be a great way to get PyGame (and other packages that depend on it) for any system. Florian On Sun, Oct 21, 2012 at 6:35 PM

Re: [pygame] PIP

2012-10-21 Thread Owen Rexian
for people who all ready have the SDL dependencies, I'm guessing. On 21 October 2012 17:32, Ryan Hope wrote: > Then why is it in PyPi at all? > > On Sun, Oct 21, 2012 at 12:28 PM, Owen Rexian wrote: > > I think it's because pygame requires a bunch of SDL stuff, so it's > better to > > apt-get p

Re: [pygame] PIP

2012-10-21 Thread Ryan Hope
Then why is it in PyPi at all? On Sun, Oct 21, 2012 at 12:28 PM, Owen Rexian wrote: > I think it's because pygame requires a bunch of SDL stuff, so it's better to > apt-get python-pygame. > > > On 21 October 2012 17:16, Ryan Hope wrote: >> >> Who maintains the Pygame package on PyPi? I don't thi

Re: [pygame] PIP

2012-10-21 Thread Owen Rexian
I think it's because pygame requires a bunch of SDL stuff, so it's better to apt-get python-pygame. On 21 October 2012 17:16, Ryan Hope wrote: > Who maintains the Pygame package on PyPi? I don't think it works on > any operating system. Would be nice to have this as a viable install > path. > >