Re: [pygame] Pygame non-MPEG1 video options?

2015-02-16 Thread Mikhail V
You are welcome, and a small tip, in case youre not aware already - avoid any YUV codecs on encoding original video, use RGB pixel format with some fast codec. This will preserve quality and avoid redundant YUV to RGB conversions at runtime. I cannot advise at the moment what exactly codec would be

Re: [pygame] Pygame non-MPEG1 video options?

2015-02-16 Thread Ian Mallett
​I sent a message, but looking at the archives it appears the PyGame server silently rejected it. Trying again. I had a similar problem for drawing over videos; I solved it by using VLC in this small open-source project .

Re: [pygame] Pygame non-MPEG1 video options?

2015-02-16 Thread Brian Madden
In my case I also need to be able to overlay content from other Pygame surfaces on the video. Our specific use is a background video loop for a scoring screen in a pinball machine. (I mean a real pinball machine—the 300-pound things you find in bars. If you haven't followed pinball in the past few

Re: [pygame] Pygame non-MPEG1 video options?

2015-02-16 Thread Mikhail V
I have read now your question one more time, so you just want to play a video, wright? Then it is worth probably to use a lib which supports video decoding, like "openCV" for example. I am not very familiar with its decoding capabilities, but it seems it is using ffmpeg's dlls to decode video f