Have you tried converting the sound file to an oggvorbis sound file? I have had
a lot more luck with those files then with MP3s.
Paul Vincent Craven
> On Sep 14, 2015, at 1:33 PM, Bob Irving wrote:
>
> Bumping into some sound issues
>
> Students are using wav and mp3
The problem lies in the mp3 decoding. Use ogg files until this is rectified
in the hazy distance.
On Tue, Sep 15, 2015 at 6:05 AM, Paul Vincent Craven
wrote:
> Have you tried converting the sound file to an oggvorbis sound file? I
> have had a lot more luck with those
Hi,
There is not limit that I am aware of. Certainly, I've played much larger
sound files on much older versions of PyGame. Although, I prefer .ogg.
Outside guess--perhaps the required shared libraries aren't installed?
Are you sure you can't reproduce the problem? At the very least, what
Bumping into some sound issues
Students are using wav and mp3 files and getting "cannot open" errors. The
files are named correctly in the code and match spelling in the folder.
However, large (over 3-4Mb) files seem to be giving this error.
To make it more complicated, some students are