Re: [pygame] Pygame 1.9.2 release candidate

2016-12-09 Thread Martin Kühne
On Sat, Dec 10, 2016 at 12:00 AM, Thomas Kluyver wrote: > - Is this a regression relative to a version of pygame you were using > before? If something has been broken recently, it's more important to fix > that before a release than something that's a longstanding annoyance. As

Re: [pygame] Pygame 1.9.2 release candidate

2016-12-09 Thread Thomas Kluyver
On 9 December 2016 at 18:16, Wout B wrote: > >it really bugs me that pygame.display.set_mode() with pygame.FULLSCREEN > blanks both of my monitors. > Is there an issue about this on https://bitbucket.org/pygame/pygame/issues ? If not, would you like to file one with

Re: [pygame] Pygame 1.9.2 release candidate

2016-12-09 Thread Wout B
>it really bugs me that pygame.display.set_mode() with pygame.FULLSCREEN blanks both of my monitors.

Re: [pygame] Pygame 1.9.2 release candidate

2016-12-09 Thread Thomas Kluyver
So far, no-one's reported any issues with the release candidate. If we don't hear of any problems, we'll make a final release in a couple more days. On 6 December 2016 at 06:40, DiliupG wrote: > no problems so far. Thanks all. > :) > > On Tue, Dec 6, 2016 at 4:17 AM, Thomas