Re: [pygame] Pygame 1.9.3?

2017-01-09 Thread René Dudfield
Hello again, The git mirror script was fixed, and it now also goes to the pygame organization on github at https://github.com/pygame/pygamemirror It would be good to update the build bots to use that one? I tried compiling pygame again with latest homebrew... and it seems to work with keyboard

Re: SOLVED ... Re: [pygame] Python 2.7 with pygame on Mac Sierra (10.12.2)

2017-01-09 Thread René Dudfield
I did have 32bit builds 'working' previously. I'm looking into how this works now, and why this was removed? It's a small number of people using 32 bit macs... but since I know of at least a few classrooms still using old 32bit macs which teach python and pygame I feel it's worth my effort. best,

Re: [pygame] Pygame 1.9.3?

2017-01-09 Thread René Dudfield
+1 on another release soon. Except I think we should spend a bit of time on mac fixes first. I've added you onto pypi as another owner, along with Paul and I. So we should all be able to add other people if needed. The mac problems are pretty severe... I'm looking into them right now. Maybe we

Re: [pygame] Pygame 1.9.3?

2017-01-09 Thread Mikhail V
On 9 January 2017 at 22:12, Thomas Kluyver wrote: > On 9 January 2017 at 20:45, Mikhail V wrote: > >> I will try to make a Pygame installation on recent Fedora over a weekend >> or so and if I notice something I'll let you know. Last time I did it >> was

Re: [pygame] Pygame, images, and Macs

2017-01-09 Thread Thomas Kluyver
I know very little about Macs, but one thing I hear from experienced Python+Mac users is that you shouldn't really use the built-in Python for any of your own code. That should be left for system tools which use it, and you should install another copy of Python (either from Python.org, or

Re: [pygame] Pygame 1.9.3?

2017-01-09 Thread Thomas Kluyver
On 9 January 2017 at 20:45, Mikhail V wrote: > I will try to make a Pygame installation on recent Fedora over a weekend > or so and if I notice something I'll let you know. Last time I did it > was a year ago and things could change since then. > Thanks Mikhail. File an

Re: [pygame] unsubscribe

2017-01-09 Thread Martin Kühne
the email link on the website points to the following url: mailto:majord...@seul.org?body=unsubscribe%20pygame-users Better luck next time, I guess? cheers! mar77i

[pygame] unsubscribe

2017-01-09 Thread Jack Serjeant

Re: [pygame] Pygame, images, and Macs

2017-01-09 Thread Bob Irving
Sorry for the confusion. Here's what happens sometimes: About 3/4 of the image shows, then shows a colored or vertical line. Rest of image doesn't display. We did a lot of searching about this, and it appears that Apple changed its Python image handling system in between 10.10 and 10.11. It

Re: [pygame] Pygame 1.9.3?

2017-01-09 Thread Mikhail V
On 9 January 2017 at 11:19, Thomas Kluyver wrote: > On 8 January 2017 at 23:58, Mikhail V wrote: > >> I just remember I was unable to open grayscale PNGs on Linux (although on >> Windows I can do it without problems). I mean pygame.image.load() method. >

[pygame] can I be subscribed to the help email list?

2017-01-09 Thread Benjamin A. Boyce
thanks

Re: [pygame] Pygame 1.9.3?

2017-01-09 Thread Ian Mallett
On Mon, Jan 9, 2017 at 10:42 AM, Benjamin A. Boyce wrote: > hello, i have a question about pygame, but I realize this is not the > appropriate place for pygame help. I tried to click on the help link on the > pygame website for a mailing list, but link didnt work. Any

Re: [pygame] Pygame 1.9.3?

2017-01-09 Thread Benjamin A. Boyce
hello, i have a question about pygame, but I realize this is not the appropriate place for pygame help. I tried to click on the help link on the pygame website for a mailing list, but link didnt work. Any suggestions as to where I could go? On 9 January 2017 at 02:19, Thomas Kluyver

Re: [pygame] Pygame 1.9.3?

2017-01-09 Thread Thomas Kluyver
On 8 January 2017 at 23:58, Mikhail V wrote: > I just remember I was unable to open grayscale PNGs on Linux (although on > Windows I can do it without problems). I mean pygame.image.load() method. Do you have the image that caused the problem, so other people can try to