Diliup,
Yes, pygame.movie was removed because it caused more trouble than it's
worth.
More info:
https://bitbucket.org/pygame/pygame/issues/238/no-module-named-pygamemovie
Jason
On Thu, Apr 6, 2017 at 2:41 PM, DiliupG wrote:
> Has the Movie module been removed from Pygame?
Has the Movie module been removed from Pygame? I get this error.
NotImplementedError: movie module not available
(ImportError: No module named movie)
--
Kalasuri Diliup Gabadamudalige
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On Thu, Apr 6, 2017 at 7:57 AM, Deven Hickingbotham
wrote:
> When playing an audio file (pygame.mixer.music.play()) I have always
> assumed that this executed in a process or thread separate from the main
> thread since the call to play was non blocking.
>
AFAIK, pygame is
When playing an audio file (pygame.mixer.music.play()) I have always
assumed that this executed in a process or thread separate from the main
thread since the call to play was non blocking. Just wanted to confirm
that here.
I'm running debian 8.0, Python 3.4.2, pygame 1.9.2a0, SDL 1.2.15.
I agree with Leif.
I have now used Cython to compile and test my optimize_dirty_rects script
(along with the bisect standard library module it uses). The disappointing
result was that my test suite ran a little bit slower than it did using
pure Python. Maybe there would've been some performance