Re: [pygame] Confusing values from mixer.Channel.get_sound()

2020-12-25 Thread Greg Ewing
On 26/12/20 3:38 am, Pavils Jurjans wrote: I first play a sound (get the channel object in return), and let it play until the end. channel.get_sound() returns None, as it should. Then I play this sound a second time (storing the returned channel object in another variable). While the sound is s

[pygame] Confusing values from mixer.Channel.get_sound()

2020-12-25 Thread Pavils Jurjans
I am getting strange behavior when reading channel.get_sound() value from a supposedly silent channel. I first play a sound (get the channel object in return), and let it play until the end. channel.get_sound() returns None, as it should. Then I play this sound a second time (storing the returned