Re: [pygame] Options for smooth-scrolling in X-Windows

2009-02-23 Thread Alejandro J. Cura
On Mon, Feb 23, 2009 at 16:23, James Paige wrote: > On Mon, Feb 23, 2009 at 06:02:58PM +, Weeble wrote: >> >> 1. Don't use/support Linux. >> 2. Avoid scrolling backgrounds, so tearing isn't such a big deal. >> 3. Use OpenGL for all rendering, abandoning easy to use surfaces. >> 4. Super magic

Re: [pygame] Status of Iphone pygame?

2009-01-22 Thread Alejandro J. Cura
Hey, hi Illume! There are already a few games on the iphone appstore made with Lua: http://www.idevgames.com/forum/showthread.php?t=15984 You are not supposed to download and run additional scripts, since that would bypass apple's controls, but (and IANAL) you can run scripts included in your app

Re: [pygame] Pygame and dualhead displays?

2006-11-01 Thread Alejandro J. Cura
There has been a recent thread on this list about this same subject: http://aspn.activestate.com/ASPN/Mail/Message/pygame-users/3152065 Also, what platform do you intend to run your app on? win, linux, osx? I can imagine a hack could be done for your specific case, using a second window that play

Re: [pygame] network module

2006-10-30 Thread Alejandro J. Cura
On 10/28/06, DR0ID <[EMAIL PROTECTED]> wrote: Perhaps there are more network modules out there I dont know off. You should take a look a fibranet, that was used for some pyweek entries. http://cheeseshop.python.org/pypi/FibraNet Hope this helps, -- alecu

Re: [pygame] question on rect properties

2006-10-09 Thread Alejandro J. Cura
On 10/9/06, altern <[EMAIL PROTECTED]> wrote: hi if i change the width or height of a pygame rect, the center property changes as well, doesnt it? This is because center is relative to the top, left. Am i right on this? When you change the width, height or size properties of a pygame rect, the

Re: [pygame] Problems with certain fonts in PyWeek3 entries

2006-09-22 Thread Alejandro J. Cura
On 9/14/06, Greg Ewing <[EMAIL PROTECTED]> wrote: PyGame seems unable to handle certain fonts on my MacOSX system. I've noticed this with a couple of the PyWeek 3 entries. The symptom is that anything rendered in the font comes out as nothing but a series of missing-character symbols. One of the