Thanks.
The TD i have planned to code may contain lot of direction changes so i think i
will use homing missile, i have already started to code a kind of homing
missile firing system using vector thanks to numpy and it s not too bad.
Le 25 juil. 2011 à 06:07, Jake b a écrit
> This calculates
I am wondering how can i make some effetcs in my pygame 2d game. I mean per
effects an explosion, a fog, fire, water etc... Its made as normal animation? (
several images ) or i have to use pyopengl and some rendering function or i
dont know what... ( dont know how pyopengl works ).
Thanks.