Great progress!
One question, are you backing up your code in between "breaking" it?
On Jan 17, 2007, at 11:43 AM, Charles Christie wrote:
Good news everyone! I found out why I could never get anywhere:
I was too afraid of breaking stuff so I didn't try to mess with
anything. However, if you
I will not give you the code since you have stated this in an
assignment, but hopefully I can help.
You are correct that you will need an array, or a list in Python, to
store the strings. I would be more concerned with ease of programming
than efficiency, as this is a pretty straightforward
Just to throw in my piece, I worked on a school project a few years
ago that required this type of rotation and I had good luck with
rotating the artifact in somewhere around 6 degree increments and
saving them all to one large texture with rotozoom at the start. It
worked swiftly and I fou
Ah, I do see them in the gmail web interface though I have Mail.app
auto-bcc me so I am unsure as to which is showing up. This is rather
annoying but I will find it in me to survive somehow!
Thank you both,
Cheers.
On Dec 27, 2006, at 3:40 AM, Stephen Parkes wrote:
On 12/27/06, Luke Pai
Hello all,
Is there a way to configure my subscription so that I receive the
emails that I send for this list? I tried emailing info, but there
was no information as to how to go about this or if it was possible.
Thanks,
Brandon
abs(-5)
On Dec 26, 2006, at 7:00 PM, Farai Aschwanden wrote:
Hello
Erm, not a Pygame 1.8 question but just cant find the the needed
function: I would like to make a negative number to a positive
number, like -5 -> 5
Quite easy, just cant find the Python function (if there is one).
Sure
I've been reading up on perspective broker since you emailed it and I
think a solution of that sort is the most likely that I will end up
with.
As for the examples you have posted, I had a rudimentary Python-like
scripting language I've been building that is translated to Python
after val
I did find Lua in Python (http://labix.org/lunatic-python) though it
seems to expose the Python environment within Lua which is a deal-
breaker.
Yeah,
I have been afraid of this being the case given that all my
research indicated it. Thanks for the link, I agree that they are
unsatisfactory, but at least it is a step in determining what exactly
is available.
Brian, I had actually given thought to something akin to the
system
That is the sort of thing I do not want to expose.
(And that would remove the current users home directory.)
On Dec 18, 2006, at 6:02 PM, Luke Paireepinart wrote:
Patrick Mullen wrote:
I don't see how this is safer...
def make_ball_bounce(ball):
import os
os.system('rm -rf ~')
(I don't
ods I choose to allow.
Thanks,
Brandon
On Dec 18, 2006, at 5:51 PM, Farai Aschwanden wrote:
Hello Brandon
Maybe I missunderstand you but Python IS a scripting language. What
is your intention using Python?
Farai
Am 18.12.2006 um 22:53 schrieb Brandon N:
Hello all,
This is not stric
Hello all,
This is not strictly a pygame question though it does relate to my
use of pygame in general. What have people used for scripting
languages in Python? I suppose I could use Python itself but I do not
want to expose anything through the use of eval or otherwise
(currently I am d
Interesting, I believe I have had this expressed to me before though
it clearly has not sunken in.
Thanks for the clarification.
Cheers,
Brandon
On Dec 17, 2006, at 8:55 AM, Alex Holkner wrote:
Brandon N wrote:
Thanks, that seems to be the solution.
Interestingly, perhaps this is a
7;module' object has no attribute 'util'
>>> from ctypes.util import find_library
>>>
Is there something unique about the util module in ctypes?
Thanks again!
Cheers,
Brandon
On Dec 16, 2006, at 10:54 PM, Alex Holkner wrote:
Brandon N wrote:
Hello,
I
Hello,
I recently came across the GLSL example at: http://www.pygame.org/
wiki/GLSLExample
This would appear to meet my needs for using GLSL from within
pygame, but I cannot seem to get it working. First, as I am not
really familiar with the Python wrapper of OpenGL, is that example
M
15 matches
Mail list logo