Where can i find the latest distribution of pygame to be used with OSX
mavericks and python 2.7.6 ?
e.g. where can i find the download link ?
Thanks
.F
On 13 Apr 2014, at 09:25, Marcus von Appen m...@sysfault.org wrote:
PySDL2 0.9.2 has been released.
on OSX 10.9.2 only the following examples work properly:
sdl2hello.py
pixelaccess.py
draw.py
colorpalettes.py
All others fail for various reasons:
===
particles.py
AttributeError:
On 13 Apr 2014, at 09:25, Marcus von Appen m...@sysfault.org wrote:
The documentation, listing all of its features, can be browsed online at
http://pysdl2.readthedocs.org/.
the url points to a non-existing site.
.F
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On 13 Apr 2014, at 10:12, Marcus von Appen m...@sysfault.org wrote:
Those errors indicate that you may have some older version of PySDL2 installed
(probably 0.8.0 or earlier), which is loaded instead of 0.9.2. Try to
deinstall it first. 0.9.0 introduced some backwards-incompatible changes
if you reduce the test program to
clock = pygame.time.Clock()
done = False
tel = 0
while not done:
tel += 1
pos = pygame.mouse.get_pos()
print tel, pos
pygame.display.flip()
clock.tick(40)
pygame.quit()
you'll notice that there is not cursor position returned
On 17 Feb
Is the macport python version ok too ?
.F
On Jan 11, 2011, at 01:44, René Dudfield wrote:
Hi,
I've made a test build for OSX snow leopard:
http://f0o.com/~rene/stuff/pygame-1.9.2pre-py2.6-macosx10.6.mpkg.zip
This one is for the apple python. So most people who just use the
python
you could try
text = font.render(Hello world!, 1, (255, 255, 0,255), None)
On Jan 9, 2011, at 21:31, Gregor Lingl wrote:
Executing the script
import pygame
pygame.init()
screen = pygame.display.set_mode((400, 300))
font = pygame.font.SysFont(Arial, 64)
text =
then try
text = font.render(Hello world!, 1, (255, 255, 0), background=None)
On Jan 9, 2011, at 22:38, Gregor Lingl wrote:
Am 09.01.2011 21:59, schrieb Floris van Manen:
you could try
text = font.render(Hello world!, 1, (255, 255, 0,255), None)
Ok. I did. But it doesn't work either
On Jan 9, 2011, at 23:08, Gregor Lingl wrote:
then try
text = font.render(Hello world!, 1, (255, 255, 0), background=None)
Is there any reason, why this could work differently?
Named arguments can be presented in any order.
If there are more optional arguments in between, you'd get