Sohn: All About My Flocking Project. This talk will give an
overview of flocking and demonstrate a C++/Maya flocking implementation
used to animate rats for a college computer animation project.
-Brad Busse, Colin Bean, Harry Tormey : CampDivisible, an overview
of the PyGameSF teams pyweek 8 entry
s are:
- Casey Duncan: Going Low-level, A peek under the hood at the C
implementation of the Lepton particle engine as an example of how
to
develop for Python in C for ultimate performance. We'll take a peek
at
Lepton itself and take a crack at extending it with C.
- Ha
ro presentation, show demos or
just talk about what they are doing or generally give examples of any
relevant software they are working on please feel free to head along.
To subscribe to the pygamesf mailing list simply email
pygame-sf+subscribe at unworkable.org
--
Harry Tormey
http://pygamesf.org
at use OSC and
adding OSC support to existing programs. As an example of OSC
programming for game control, there will also be a demo of the latest
version of Unicorn Vs. Dolphin which can now be controlled using
iPhones or iPod Touches running TouchOSC.
--
Harry Tormey
http://www.pygamesf.org <http://www.pygamesf.org>
Hi All,
just writing to say that this months PyGameSF meet up is on Monday
November 3rd from 7pm on at the Metreon food court in San Francisco.
This
month's presentations are:
-Tim 'mithro' Ansell "Taking over the universe!The story of Thousand
Parsec project."
About: Thousand Parsec is both a
Hi All,
just writing to say that this months PyGameSF meet up is on Monday
October 13th from 7pm at the Metreon food court in San Francisco. This
month's presentations are:
- Robert Ferguson "The Gamera Framework"
About: This talk will demonstrate Gamera: A framework for image
analysis
Hi All,
Just a reminder that this months PyGameSF meet up is on Tuesday
September 16th from 7pm at the Metreon food court in San Francisco. This
month's presentations are:
- Amar Chaudhary "Python, OpenSound Control and Open Sound World."
About: This talk will demonstrate Open Sound World
for PyGameSF September 16th Meet up
sounds like some really good talks :) Wish I was there.
Any chance of someone making a video of it?
On Sat, Sep 6, 2008 at 7:07 AM, Harry Tormey <[EMAIL PROTECTED]> wrote:
> Hi All,
> A last minute addition to the line up for this months PyGa
future of small game
developer
business and tools look like.
-Harry
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Harry Tormey
Sent: Friday, September 05, 2008 10:28 AM
To: pygame-users@seul.org
Subject: [pygame] PyGameSF meetup Tuesday Septembe
st simply email
pygame-sf+subscribe at unworkable.org
--
Harry Tormey
em!
thanks!
---
On Fri, Aug 8, 2008 at 5:39 PM, Harry Tormey
<[EMAIL PROTECTED]> wrote:
> Hi All,
> just writing to say that this months PyGameSF meet up is on Tuesday
> August 12th from 7pm at the Metreon food court in San Francisco. This
> month's pres
Hi All,
just writing to say that this months PyGameSF meet up is on Tuesday
August 12th from 7pm at the Metreon food court in San Francisco. This
month's presentations are:
- Casey Duncan/Harry Tormey: Particle engines for fun and profit
About:py-lepton (http://code.google.com/p/py-lepton
Hi All,
just writing to say that this months PyGameSF meet up is on Monday July
7th from 7pm at the Metreon food court in San Francisco. This month's
presentations are:
-Tymm Twillman "fLUX: movement and pretty lights"
About: fLUX was built as an exploration in movement, feedback and
perf
Hi All,
just writing to say that this months PyGameSF meet up is on Monday June
16th from 7pm at the Metreon food court in San Francisco. This month's
presentations are:
- Tim Thompson (http://nosuch.com/tjt/index.html) "Artistic Mashups with
Python and VST/Freeframe Plugins." This talk will
glet setup and event handling, an introduction
to Pyglet's OpenGL wrapper, Creating and using 3D models in Pyglet and
more.
- Niall O'Higgins, Harry Tormey "Building an intelligent P2P download
suggestion engine with wxPython". This talk will cover analysis of P2P
netwo
Hi All,
PyGame SF is an informal group meet up in San Francisco for Software
engineers
interested in python, OpenGL, pygame, SDL, programming and generally
anything
to do with video game development. The format of our meetings typically
involve
several people giving presentations on projects the
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