[pygame] LayeredUpdate Typo in Pygame Documentation

2010-12-20 Thread Herman Chau
Hi, I'm not sure if this is where I report typos/errors in the doc, but the IRC channel pointed me here. As mentioned in one of the comments, the description for pygame.sprite.LayeredUpdates ( http://www.pygame.org/docs/ref/sprite.html#pygame.sprite.LayeredUpdates): "If the sprite you add has an a

Re: [pygame] Writing a simple GUI

2010-06-03 Thread Herman Chau
I've managed to get the menu working like I wanted it to. Thanks everyone! On Thu, Jun 3, 2010 at 2:32 PM, Jake Bolton wrote: > Yes. > > You have currently selected unit on menu click. > Clicking "attack" let's you select a target. > Save / store these now. > DoAttack( unitCur, unitSelected ) >