Hi, I'm not sure if this is where I report typos/errors in the doc, but the
IRC channel pointed me here.
As mentioned in one of the comments, the description for
pygame.sprite.LayeredUpdates (
http://www.pygame.org/docs/ref/sprite.html#pygame.sprite.LayeredUpdates):
"If the sprite you add has an a
I've managed to get the menu working like I wanted it to. Thanks everyone!
On Thu, Jun 3, 2010 at 2:32 PM, Jake Bolton wrote:
> Yes.
>
> You have currently selected unit on menu click.
> Clicking "attack" let's you select a target.
> Save / store these now.
> DoAttack( unitCur, unitSelected )
>