Jake b wrote:
I thought I had used the * operator ( to imply this?), but maybe not.
The *-operator expands the sequence passed to different argument slots,
so unless the method takes both a tuple of 2 values and two separate
arguments, it will not work. :-)
E.g.:
b = (a, c)
f(a, *b, c)
supposed to be fullscreen and isn't, and
when it's about to regrab full-screen. If I can reproduce the problem
when it doesn't regrab fullscreen, I'll try querying the various states. :)
--
Kindest regards, Jørgen P. Tjernø
, it's still in a
windowed state, and for this the surface should not have flags
containing pygame.FULLSCREEN.
--
Kindest regards, Jørgen P. Tjernø.
. ;-)
--
Kindest regards, Jørgen P. Tjernø,
who's holding his breath in anticipation of feedback!
claudio canepa wrote:
On Mon, Nov 3, 2008 at 11:02 AM, Jørgen P. Tjernø [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] wrote:
Is there no alpha-blending for Surface.fill? The blendmodes are
poorly documented, but AFAICT from the source, the blend modes only
do channel-channel
? :)
--
Kindest regards, Jørgen P. Tjernø