Re: [pygame] Adjusting Timing With a User Event

2007-04-19 Thread Luke Paireepinart
Kris Schnee wrote: How can I go about adjusting the speed of in-game events based on the current FPS? That is, my physics sim works in steps with a known time interval, but the _game_ might have varying FPS, and I want a thrown ball to move at a constant rate in real time regardless of how many

[pygame] Adjusting Timing With a User Event

2007-04-19 Thread Kris Schnee
How can I go about adjusting the speed of in-game events based on the current FPS? That is, my physics sim works in steps with a known time interval, but the _game_ might have varying FPS, and I want a thrown ball to move at a constant rate in real time regardless of how many animation frames/s